![]() More-so, the simplistic, bland, and stiff gameplay was the nail in the coffin for this series. ![]() Ways, but most are just laughable and mostly awkward. Sadly, Bloody Roar 4 is more of the same, but not even as good as before. with average yet "playable" modern incarnations like BR3 and BR3: Primal Fury. Was a shallow and disappointing step backwards in just about every aspect.Īs a series, Bloody Roar was perhaps showing some signs of progress. Saw some amazing evolution and rebirth for many fighting games, especially 3D ones like the latest TEKKEN and SoulCalibur installments. was I being too generous? The early and mid 2000's Worst 3D fighting games I've ever played. Kombat: Deadly Alliance, Soul Calibur 2, Virtua Anyone up for some TEKKEN 5, SoulCalibur 2, or Virtua Fighter 4: Evolution? Because my brain cells are starting to hurt just looking at this game. Nutshell, I got tired of playing this game in about 10 minutes. The all-important ouch factor lacks "oomph," as many attacks just don't seem to hurt at all.Ĭharacters also appear quite stiff and robotic during their win poses, as seen Some of the priority moves & special moves in this game look decent,īut the animation can't hold a candle to other 3D fighters. Since the gameplay is so heavily dependant on super moves, it alsoīecomes quickly tiresome after watching the same old boring sequence over and over, and and it's insultingly easy toĮxecute and connect. (and most fighting game characters) should be able to perform,Įach character has only one super move. No, you can't even "playĭead" in Bloody Roar 4. I also strongly dislike how you'reįorced to get up as soon as you're knocked down. Too dependant on connecting your super move and changing into beast form ![]() Reasons (and other reasons I've touched on in past reviews). Never really taken seriously among hardcore fighting game players, for obvious
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